CONCLUSION
In conclusion, the absence of art as a subject of importance at the primary and secondary levels contributes to the stigma of the "starving artist," which leads to creatives pursuing other industries for careers. The research shows that artists in both traditional and contemporary art careers can establish careers, making a very livable wage by today's standards. Some of the contemporary art careers, in particular, are earning salaries commensurate with those of STEM careers. STEAM programs and curriculums are slowly being accepted and adapted within the primary and secondary levels. However, for full erasure of this stigma, which plagues the arts industry, STEAM programs will need to be widely accepted on a similar scale to that of STEM programs. To assist in gaining STEAM acceptance this thesis research will also propose a visual solution. The visual will consist of a website that will serve as a resource for students, parents, and educators. It will outline factual information on art careers and the need for STEAM programs.